Grey Acumen wrote:Is there any chance that it would be possible to change the music to what was used in the original flash version?
Sadly, no. The original music is copyrighted. While the flash version never got in trouble for using it, I decided to keep everything legit for the DS version.
As noted, there are several differences from the flash version. The worst offender, in my opinion:
4) While it doesn't really make the game easier, I noticed that you only ever get one "assistant" powerup at a time.
Yes, only one miniturret at a time. And the miniturret always appears in the same place. It's hardcoded into the game. Such things are much easier to implement in flash (actually, almost everything about the game is). I almost didn't include the miniturret at all because it was enough trouble, but ultimately I'm glad I did. While I may someday consider adding a second turret on the right side, I wouldn't ever go beyond two miniturrets. There's not enough space on the DS board, for one thing.
Other than that, the changes between the flash and DS versions feel balanced. The asteroids vary in size, instead of the same 6 sizes repeated. You're more likely to get large ones; you can get much smaller ones. And the huge asteroid feels different. But it all balances out in the gameplay without taking away from the original feel of the game.
Usually I can't last more than about 10 minutes, but I'm on 15+ minutes right now, no sweat.
15 minutes?? That's amazing! I haven't passed 13:30. You'll appreciate the "+5" option that appears once you crack the 10 minute mark. It starts you 5 minutes into the game, bypassing the part that would clearly be too easy for you by now.